The Crystal of Glath has been rediscovered ... by a direct descendent of Afner Thimlock, the great dwarven general! Daelin may not be a warrior himself, but when troll-slayer, Ancor Grelin, joins him on his quest for knowledge regarding the ancientMoreThe Crystal of Glath has been rediscovered ... by a direct descendent of Afner Thimlock, the great dwarven general! Daelin may not be a warrior himself, but when troll-slayer, Ancor Grelin, joins him on his quest for knowledge regarding the ancient stone, the simple crafter finds his prospects brightening.
They are even brighter when the famous Feligrim brothers, Telitar and Hendol, join the cause. Finally, Alufin Antaneum, his best friend in the world, decides to go along for the jaunt. The world of Lartoria is large and dangerous, as soon becomes apparent to the quintet of dwarven adventurers. As they travel from military outpost to neighboring realm, they begin to piece together a growing concern.
In the south, on the old, scorched battlefields of Eridach, the first rumblings of movement can be glimpsed. The ancient home of Ryaarth, the Shadow Mage of Zoe Meace, has become a hotbed of activity recently. Is this a direct result of the reemergence of the Crystal of Glath? Book One of the Shadow Ruins series follows the exploits of the dwarves and their human companion, Drestus, as they attempt to reach the ruins of the city of Glath, birthplace of the Crystal. They discover that its history is shrouded in death and mayhem, as each and every city that has hosted its presence has been eventually reduced to dust and ruin.
Should the Shadow Mage wrest control of the ancient talisman from the hands of the dwarf, Daelin, Lartorias people may be utterly doomed. The race to the Ruins of Glath is on ... but will they reach them in time?